Tomorrow Challenge entry by User-12590773

unfortunately the timing for this challenge is not very good for me because of the projects that i have to deliver to the clients this month.
so far the most challenging part for me was the modeling the wood planks because of absence the good blueprints for elevations.
i wish that i can make it to the end regarding the lack of time.

Tomorrow Challenge entry by User-64260028

Since the beginnig of the challenge I imagined to represent my work in a winter mood. Because of the nature of the museum itself, with its dark wood covering, I directed myself to a snowy scene with a cold atmosphere, contrasting with warm interior lighting, framed by the trees of the park surrounding the building.
Moreover, choosing to represent a winter scene under the snow, adds a lot of interesting challenges to face to.

Tomorrow Challenge entry by User-39287284

I have finished my work about the modelling of the building. The part of the building which is behind the part that I modelled, will be staying inside the fog that I plan to use in the background so I will model it according to the visibility in the fog.

I always enjoy to model this kind of detailed cladding. A good architecture brings real taste to every phase of work.

I have also made a detailed work on the wooden material which is really challanging but it is not ready to post as WIP. I will be posting that also in upcoming WIP all together with other materials.

I will be trying to post WIP about my stages of work as much as my regular work lets me

Tomorrow Challenge entry by User-14412875

This is most probably my last update before final submission. I am really enjoying the process. Being the only visual artist in a quite big architecture firm usually leaves no time for refinement, detailing and even desired composition. I really enjoyed the opportunity of fine-tuning composition, details, coming back to it after several days to realize what else can be improved. In short, this is my first time entering a challenge, big thanks to Ronen & Tomorrow for this exciting event, it was like a Christmas holidays for my brain and eyes 😀 !

Here is what I have done:
^^ I had hard times finding the lighting conditions – dark enough to clearly see illuminated interiors, but light enough to read all materials and surrounding details, also to catch a color balance between sky and interior illumination. For this reason, I decided to tonemap the HDRI, I show it in the image below (or above :))

^^I did several tests with people. I don’t have 3d people in the poses I need. So I collected photos and cut and draw them as I need, I always create what I need even if I dont have ready material for it. I decided to map poeple on planes and create billboards, and render with the scene. Since it is eye level, I had no problems with perspective. I also did a test placing them in Photoshop as in usual workflow, but I decided they are blending in scene better this way

^^I made some schemes of composition and toning, based on my view. I will use them to enhance the composition in post-production. One scheme is showing tonal depth planes and another is showing leading areas.

^^I placed trees with very few leaves, as in late autumn and created falling leaves caught in motion blur. I like how blurred yellow-orange leaves are seen on dark facade reflecting blue skies. Also using tree with crowded leaves would disbalance my composition by creating equally dark areas as facade.

^^Please check the sequence of images, to see how my image has emerged.

Cheers!