Tomorrow Challenge entry by User-38246108

Why are we creating art? And why do we need to exhibit it somewhere for others to see?
For me one of the reasons is to escape reality. To find the extraordinary in an ordinary world. And while the ground is falling in place from the sky, the museum stands still as if its place was always there. In order to enhance the feeling of something bizarre happening I used the color green. In cinema this is the main color used to indicate something out of the box. In later stage of developing my concept I decided to add a nurse to the picture. Her purpose is to make the viewer go back and have a second look at the image. To realize there is a background story that can not be quite figured out. Nurses in their uniforms (during their working hours) are not usually seen in art museums. So what is she doing here?

Tomorrow Challenge entry by User-17821908

A really cool thing about archviz is that you can take a photograph of impossible things.

Something I like very much is to look at old photos of places and buildings I come across daily and realize how a different context can have such an impact on the same object. I want to do a little trick here and it is to translate the building not only to a different place, but to a different era. And of course, as much is I love it, this era could not be other than the 1930’s. As if the restaurant and museum were built at the same time.

Tomorrow Challenge entry by User-97293795

I was actually working on Tham & Videgård Arkitekter’s House K! and then surprise! surprise! there is a CHALLENGE to work on another Tham & Videgård’s great piece. Well I never would tried to work on this if there never been a CHALLENGE, well thanks to Ronen and Tomorrow for this great opportunity.

It all started with gathering references, plans then I created a MoodBoard to stay on one track and a checklist. I gathered some After Rain City or street images just to get a basic idea to clear out view. I even mocked up a rough concept. Then I started modeling main building based on official plans and elevation, the facades are pretty easy to model same as House K. I had tough time modeling the interior of building but I modeled some how ^_^. I dont want to create too much complex scene, just something simple yet enough to realistic(kind a try to achieve that).

Once the main subject is done I started modeling rest of the scene which is roads, other buildings, some other props to populate the scene. My idea is to set up the whole scene in a after rain urban situation on a corner of street surrounded by some trees, buildings, benches, lamp post and other stuff with WET FEELING!. The scene is created using Blender and rendered in CORONA RENDERER(standalone).
I experimented a lot with different camera angles until which one satisfies my eye. The leaves on the ground are scattered using Particle System and then converting them into single mesh, this is need to be done because CORONA sometime dont render particle from Blender. Trees are hand-placed and a simple alpha-masked tree-line at back.

The scene is lit with just an HDRI. Now for material and shading of main building’s wood I used single wood texture with color correction connected to glossiness and to the bump node. It’s very hard to work with color correction node in Blender for Corona.
The road is textured with diffuse, gloss and bump map. The colorcorection is done right in CORONA Frame Buffer balancing the Post and LightMix.

If I have to redo this assignment I would like to setup it some where in a near lake side in a bright sun scenario with forest running in back.

Well thats all from me.

Canpie!

Tomorrow Challenge entry by User-47983810

I would like to thank very much Tomorrow and Ronen for this opportunity.

While I was modeling, I came up with an idea: to tell a story.
So I started to imagine a scene where the unreal becomes real,
a tale, where art, castle and museum are together. I do not use
unrealistic elements to create scenes, but I decided to take the
risk and do something more creative for this challenge.
With that idea in my mind I choose to create a scene inspired by
the aristocracy paintings of last centuries.

The image speaks about the morning visit of a queen and her
little son to Kalmar Museum of Art, and how this visit changes
the mood of the environment; animals, fog, colours….

Tomorrow Challenge entry by User-47983810

I would like to thank very much Tomorrow and Ronen for this opportunity.

While I was modeling, I came up with an idea: to tell a story.
So I started to imagine a scene where the unreal becomes real, a tale, where art, castle and museum are together. I do
not use unrealistic elements to create scenes, but I decided to take the risk and do something more creative for this
challenge. With that idea in my mind I choose to
create a scene inspired by the aristocracy paintings of last centuries.

The image speaks about the morning visit of a queen and her
little son to Kalmar Museum of Art, and how this visit changes the mood of the environment; animals, fog, colours….