Tomorrow Challenge entry by User-46356721
Snowy Natural Environment
Access the Best Articles about Architectural Visualization. Learn about all aspects of crafting images that tell stories.
Making Of's Case Studies WorkflowsShare your work and get immediate appreciation through discussion, feedback, and a possible nomination for the…
Submit Your Work Explore ShowcasesA weekly experiment, exploring the creative minds in Architectural Visualization and more. Find out what makes us all tick and push the limits.
Listen Now! Subscribe on iTunesOut with the old and in with the new! In Converted, I’m asking you to take an in-depth look at existing architecture near you or one you love worldwide and introduce something new.
See Entries & Join! About ConvertedSnowy Natural Environment
morning view is what i decided to take for this project.
i would like to show the building under a beautiful sun light in the middle of a lot of trees and grass which is already similar to original building surrounding .
Here is some inspiration photos for mood and landscape elements
Snowy Natural Environment
At this point i worked on the grass and terrain the most, leaving the building for last while working with a placeholder. i kept in mind the amount of scatter objects i needed and optimized the scene as much as posible while adding small details like leaves in the water and path.
At this point i worked on the grass and terrain the most, leaving the building for last while working with a placeholder. i kept in mind the amount of scatter objects i needed and optimized the scene as much as posible while adding small details like leaves in the water and path.
Inspired by Viking vessels and Swedish archipelago.
The wood cladding of the building reminds me of viking vessels. The issue was how to show the connection between the building, which is obviously standing on shore, and the vessel. My research brought me to the Swedish archipelago, which, in my opinion, perfectly fits my idea.
The biggest challenge for me was modeling and texturing archipelago rocks. It was not easy, I learned new techniques and immediately implemented them to my workflow. I used Zbrush for modeling landscape and textured everything inside of 3dsmax through Bercon Noise.
Thanks Ronen and Tomorrow for providing such a great challenge!