Tomorrow Challenge 2018 entry by User-55090776

First I start looking references on photography and other render images from diferent studios with the mood I wanted; “Day after rain”.

Then with that light and enviroment, I was looking an interesting view, looking where does the sun goes in the real world using the photos of reference and then looking where was its shinny strong part with the mood I wanted.

I always have been interested in how does the people interacte with the space so I look foward more references, and like in a ordinary down-town the people is always going on and something interesant is happening in some parts of the downtown.

Tomorrow Challenge 2018 entry by User-11810734

I am very excited to be participating in this challenge.

I started with going through the provided model and was experimenting with different materials to be applied on main facade. I’m using concrete material on main model and rest of environment with brick.
The colours I am going for are mainly in grey tone with a overcast sky. Tried different camera angles but i’m quite happy with the image attached.

Tomorrow Challenge 2018 entry by User-40373877

My first task was to find an interesting viewpoint. I wasn’t sure what theme and feel I was going for at the time, but I quite liked the idea of the stairwell leading to slum underground complex of some kind. I like contrast, not just in lighting and colours but in setting, and therefore the idea is to create this underground complex contrasting the upper portion of the image with affluence and prosperity!

Lots of modelling and details to add. More soon!

Tomorrow Challenge 2018 entry by User-76964379

For my first submission i’d like to show the moodboards for the lighting, material references and the cameras i’ve set up within 3DS Max.

For the material references I will stay true to the original materials that are being used. As for props however, Such as the street lighting, and other street props i’ll be taking some liberty and use assets that are similar or better.

The lighting reference I have given will show that my aim is to achieve a lighting/mood that will display the building during evening/sunset hours in Sweden.

The cameras set in these examples are still in their preliminary positions. Attempts to obtain better angles will be made as the project progresses. Though i’m quite happy with the way they are now.

Tomorrow Challenge 2018 entry by User-92270532

Following up on my previous progress, i took time to compare my work with the existing built project. The model provided is a good starting base that needs quite some work to get it right with the actual existing School.

So, i took to looking for various references online that’s the plans and photos to try and have a better guide to work with or from. The plans i came across were of quite low resolution and some details had to be eye-balled so as to come up with somewhat a convincing model.

When i was a little satisfied with the model, i got to rethinking the shot frame. I thought a more dynamic frame like the one of the reference photo showing the Entrance would be a good fit. So i modified the frame in order to have more dynamism.

I maintained the mood, however, i played around with the rotation of the light so that i could have the warm reddish dusk light wash one side of the facade and also have the light leading into the background of the image.

Then i got to tweaking the main material for the facade, that is the corten sheets. I have two layers of cladding both with corten sheets except for the outer most being perforated. So using unwarp in max, i created a base for the corten that i later on baked-in in photoshop. The material itself was created with Bitmap2material with samples that i gathered online.

Once i was satisfied with the material, i got to working on the artificial lights so as to archive a chromatic contrast with the natural blue/reddish light. this lighting also creates an interesting change in the corten between the parts of the corten that are lit and those in the dark.

Still working on a couple of details but this is as far as i’ve gone.

Tomorrow Challenge 2018 entry by User-25988898

Determining a mood and camera angle of future render is one of the most important things in a working process as it is actually effects the perception of the object, helps determine its meaning in the environment and the functions it performs.
Camera position. Since the main building does not include accents as such but it is a smooth metric structure I did not want to focus only on it, but rather interesting is the design decision on the placement of premises in the underground level where the staircase leads from the outside. I was convinced that I must include them in the overall composition, as they are quite intriguing element of the ensemble.
Mood and weather conditions. Were identified immediately and provoked by the weather outside the window. In addition, I have always been inspired by contrasts in photographs or renders. And what can contrast better than a cold twilight sky and a pleasant yellow light from the inside?
Materials. I have always admired the metal facades, which are later covered with rust as a way to visually connect a new structure with the existing environment, where the prevailing material is a brick. So now I have the opportunity to portray this rust in all its colors and gradients. Basically I’ll try to follow photos and add a minimum from myself.
Details. I sincerely believe that the details in the works help not only to achieve the realism of the picture but also make it more interesting. A boring wide wall or monotonous paving can always be diversified by a drain, especially if it really should be there. so I’m going to turn for help to Google Street View to see the building and find out which details I can add.