Tomorrow Challenge 2018 entry by User-36949269

Hi,
Hope it isn’t too late for some work process…
The first image that came to my mind when I saw the Tham & Videgård´s School of Architecture building in the blog, is of a large ship sails nobly and comfortably in a quite water (Titanic like…)

I think of how to pour this “image” into the existing environment and take out the physical building and its surroundings from their reality context but with the same composition / proportions

I will try to create a cold and dramatic nighttime atmosphere and tell a different story about the structure and the environment. (Maybe like a “half fantasy” VR experience…)

Thanks for the challenge and opportunity !

Tomorrow Challenge 2018 entry by User-58471945

After research and sketching, I decided to make a monumental composition rather than a detailed and complicated one. I wanted to create a calm and warm atmosphere of Indian summer – the time when the school year starts. As a result, the viewer has a feeling balanced environment to walk around. I decided to keep the foreground empty, without images in order to concentrate all attention on the building itself. I placed a couple of students in the background for better understanding of the building’s function.
The facade material inspired me to recreate it closer to natural, which was challenging.
The rhythm of windows, stairs, and lamps set the dynamics of the image.Also the reflections part is always fun for me i love to add some extra in it.I hope you guys like it.

Tomorrow Challenge 2018 entry by User-82056808

Hey, i know I’m a little late to submit the work process Phase! I have had this model since December 25th, but have not been able to work on it much as I had my Examinations through January. Once they were done I immediately set out to test the model, as I have had a lack of time, I couldn’t correct the flaws in the building, for eg. the model has a 3 paned window just above the main entrance, while in reality it’s a 2 paned window. But I’ll let it pass as I don’t have time. Moving towards the work process (the concept will come up anytime today after I’m done with college) I basically took the model, placed it, tried a few camera angles, chose one, did 5 unnecessary test render (procrastination) and then decided on a camera.

To start my tests, i just replaced the standard materials with a simple vray material. Made a simple, very simple, steely peach color for the building, I just did the peach because at that moment I wanted the building to stand out among the gray background, but as I progressed, the peach color looked really nice to me, though simple it had a certain rhythm and beauty to it. I have kept that texture throughout and will have it as the main color and look of the facade, with no changes, using it as it is from the initial test phase. That done,I moved to the paving, a simple paving texture, with vray displacement, The brick, a simple texture with vray displacement. As you can see my textures and work process is very simple, I don’t complicate things much unnecessarily, no slate material hoch-poch for me 🙂

For the lights, I used a Vray dome-HDRi and a Vray Sun to enhance the shadows and atmosphere. Vray plane lights for the interior lighting.

This is basically the overview of my work process.It is going o be super fun competing for tomorrow again, last year was fun, this year it’s a little tight, but still more fun. I have been away from Archviz for 8 months, and his is my comeback project. Getting an opportunity to render such buildings is a reward in itself, and a perfect push to start my rendering again. Looking forward to seeing more excellent stuff on the forum! I’ve said a lot of times but can’t say it enough, Ronen is the best! Kudos for this platform he built. I appreciate beyond expression.