Tomorrow Challenge 2018 entry by User-14743743

worked on the main building cladding material,
I tried to simulate the real building texture to get a realistic feeling as much as possible.
the material Consists of main reddish rusty looking metal and another three different colors rust ( orange , Grayish , a kind of dark purple rust)

the I used the mask that I painted using Blender before.

Tomorrow Challenge 2018 entry by User-36949269

This is an important stage, I’m trying to keep the model “clean” of details and focus in the materials attributes and placing the lights (direction and volume)
Doing many tests in order to find the right balance between them that will emphasis the whole scene and also highlight the main building.
Time to move the party to PS..