CABINS entry by Sandy

I knew fromt the start of the challenge that I wanted to do something with water. I used an hour to find some reference of beautiful water locations and when I thaught about a cabin I remembered having seen a Swedish cabin which I found stunning. My idea is to combine these two elements – and showcase the beauty of solitude.

CABINS entry by Dominic_mas

The place where no time…
Not so long ago I’ve visited Tasmania for a few weeks. It’s northern island state in Australia. And I definitely was really inspired by virgin nature around me. Of course place in the sketch isn’t real and I hyperbolized a bit my memories.

What can be better place for the Cabin of the last Romantic as endless shallow. Low tide carried water away and you are able walk in the middle of infinity, between two mirrored worlds. Energy by the wind, food by the sea, rules by the universe.

CABINS entry by Arijanit Roci

01. Everything I do has to have a story. A story usually has a beginning, middle and end. Finding the right shapes and patterns is my beginning.

I find that the best way to create something timeless and something that works. It is to dissect the environment into simple shapes and patterns. Interesting things start to happen with the imagination when you look at the material and placement of the surrounding nature and reason why something should be where it is and thus find the best shape for the centrepiece. In this case the CABIN.

CABINS entry by Dominic_mas

Place where no time…
The first ideas creates as usual on the paper, first line, first shapes, first direction. The subject is simple. Cabin of the last romantic. Person who can easily live without prejudice, jealousy and any rules.
So I started with small sketches of future image, very quick, just for fun. I did some variations of landscape and cabin design. After few second I already had in my mind clear vision of location where it should be. All this process pushed me to the new forms and ideas which I’ll try to explain in my next post.

CABINS entry by ole lukoje

This impression I’ve got from the Tongariro volcanic park in New Zealand. I started my crossing early in the morning while clouds were covering most of the land surface. Seeing almost nothing in 100 m max I was moving through the valleys and climbing huge lava stones looks like a blood pudding pieces. On the top of Red crater incredible wind blew the clouds faster so suddenly it dawns and then I saw the view. I was standing on the blackened edge of the crater which was literally red in the hollow as if it was bleeding once and now thickens. On the other side and after it the charred valley spread to the horizon. The flanks were covered with sends and stones of all possible ground colors golden red-orange and some lemon yellow spots were steaming boiling mud pools. It was a feeling that there was a nature workshop where all kinds of the landscape are created but right now just a naked bare land as it was. There was a beginning. That’s how it looks millions of years ago.

I spend several hours there. I wish to stay longer.
Walking around, watching and gathering all colourful stones and lava pumice, guessing the chemicals, it was easy to imagine whatever you can.
Imagine a monolith piece of golden metal thrown out from the bowels of the earth and stuck on the edge. Clouds or steam rambled through the lava valley. There was an inception.

CABINS entry by don.shepperson

Zeroing in on my ‘real world location’ Lake Allen at Mt Wow, at Mt Rainier National Park, Washington State, USA. This location is know for hiking, but its a bit less traveled than other trails in the area.
Trying to get as close to actual topography as possible imported into Unreal Engine. Doing some testing and initial setup to the level / scene before working on actual cabin / hut concepts.