CABINS entry by josh.greenwood

Following on from my initial concept I have created a couple more mood boards and explored some basic model sketches.

I have decided to go down the direction of creating a contemporary cabin inspired by my initial concept idea based around a firewatch lookout tower.

My mood boards mainly focus on materials and shapes, I like to keep it simple in the early stages so I can block out ideas and concentrate on the overall form of the structure.

I find it easier to “sketch” or block out ideas straight into 3dsMax, this technique allows me to create and explore different forms very quickly.

CABINS entry by Yohanes Limanjaya

The location will be in the real world in java, but some modify will be made if needed. The environment take place on paddy/rice field with a river at the bottom of it.

The main software i’ll use is 3ds Max, with supporting software like world machine, GrowFx for creating vegetation, and render with vray.

The cabin design will improve and developed more along the creation of the environment. The cabin design main concept will be fit with the terraced environment.

This is my first huge project i ever made, so i’ll try my best to make it great.

CABINS entry by Joshua Fisher

I live, work, and play in the Pacific Northwest of America. I’m fortunate to be so close to beautiful landscapes ranging from rocky coasts with dramatic cliffs and beaches, to rainforests, mountains, farm country, deserts, and urban environments mixed in all of it. Most of the professional work I do is typically done in urban environments and this cabins challenge provides a great excuse to imagine, create, and design a project nestled in a scenic PNW coastal forest landscape – something I haven’t yet been able to create or work on.

This concept is inspired by the idea of imagining an awesome basecamp/weekend getaway cabin integrated in a gorge right on a stream that is fed by a waterfall. A challenge to be sure and one that will force me to test my abilities and learn new techniques to recreate the wide range of elements from mossy, fern covered cliffs, to pine forests, and streams with fallen logs, rocks, and ferns.

I’m excited to build on the programs I already know and use and see how far I can push them – all while working full time and having a family. 🙂

CABINS entry by HERMUNM

The cabin modelling/materials and the landscape geometry is nearly complete. The result of the first test on the fog and aerial perspective was also successful with the next step being to figure out creating some low clouds.

After finalising my landscape geometry, I will start to model the foreground and implement mega scans into the scene.

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