Tomorrow Challenge 2018 entry by User-99163046

Since I want to keep the surrounding environment like the existing one, I started to create the various shaders based on the reference photo.

The materials are very basic: composite map with different texture for the diffuse + relf. color texture + gloss texture + displacement.

The important thing is to get a good base quickly and then work in postproduction.

Tomorrow Challenge 2018 entry by User-99163046

I believe that the composition is the most important and difficult aspect of an image.

After defining the story concept and having decided that the focal point is the triangular square, I began to move around the scene to find the best point of view.

The difficulty of this process is to keep in mind that many important elements such as vegetation and people will be added in post-production.