CABINS entry by sololander

Blocking and Staging. In this stage i put together the basic terrain and the model to know the feel of the scene and choosing the right camera angles for the final render. This helps me populate the area which is required for the final shot hence saving time and work.

CABINS entry by sololander

As part of the competition the most research for me went into selecting the perfect cabin for my design.I finalized on Wikkelhouse PreFab cabin by fiction factory as its design struck onto me the most appropriate for the mood and feel of the scene i want to create.

So i started off by getting the model from sketchup warehouse and modified and tweaked it in Maya so that i can work on it better.It just included bringing down the poly count without much loss to geometry and re-doing some parts of the model.

I gave it a quick render with rough materials on keyshot to know how it looks and its not broken.