CABINS entry by Andy Point

Which visions do we have in our perception when we think about future societies;
its design, culture and architecture? It is possible to create a tense and vivid image from our
animus and simulate that reflection?
Only when these reflections are visualized in the form of images, videos and animations or VR,
we can feel that the future is present.
In short integrating poetical ideas into visible or even tangible reality.
With contemporary visualizing tools its possible to create humming illusions of reality and
walk inside imminent creation.”

CABINS entry by Mario Mendieta

For us this a milestone, which speaks to the evolution of our design concept. After undergoing many iterations to assess different visual perspectives, as well as various lighting styles/configurations, we came to the one that spoke to us. It is an vivid representation of our creative expression, for it is a combination of the fiery intensity of the sun, the spellbinding reflection of the water and the vividness of the greenery. This is all framed against the backdrop of the spartan minimalism of outdoor living.

CABINS entry by eliota

I choose the “cabin on the rock” by IKanda architects, and took it from it’s original location and put in a scandinavian landscape. I took inspiration from photos of fjords and islands, and drew a landscape between mountain and sea. Then to give a more precise idea of the elements all around the architecture (plants, rocks, moss, light) I’ve composed a photomontage with those elements from the photo references. Then in 3ds max I made a simple model of the cabin and put in the landscape.

CABINS entry by sololander

I did some lighting trials with different conditions to know how each materials look and feel in the scene.The texture is not finalized yet as you can see from the renders.I have tried to play with different maps for the trees (winter leaves etc.) to know the mood each creates.

Was having some issues with the mapping and population of grass and it seems to float around but all i good now after i gave a quick disk space cleanup and restart.Hopefully i should be able to fix the model and populating issues soon and churn out the renders 🙂