Spent the last couple of days finishing up the foliage library and scatter tool, UI still a bit clunky but it’s functional at least! I used Houdini to generate the height map for the terrain using a rough sculpt as a base. Done with the animatic so I now have a pretty good idea of the angles I want to cover
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Nice work on the foliage. I especially like the trees, where did you get them from?
The foliage is looking nice. Especially like the trees, where did you get them from?
Thanks Philip, I made all the foliage myself using Growfx and Megascans assets
I definitely need to start using/learning Growfx more. I look forward to your next update.
Damn, that foilage is pretty epic!