I’ve spent my lunch breaks over the last 2 weeks modifying the idea and direction of what I was trying to achieve here. I’ll break down progress so far;
Started off with a rough mountain scape with an open side. I really wanted a lake/river flowing through the image to reflect the huts. All these started off with planes that were pushed and pulled as desired.
Created two clusters of huts and created cameras to capture the environment and the huts. After this was achieved, I started scattering the assets from Megascans and populated the scene based on the views.
I’ve not really ever used Corona Render for a full project on my own before so I thought it’ll be a great challenge to use it for this project. Mood for the render was definitely going to be a sunset, end of day vibe.
Materials and textures I haven’t delved deep into (which I will soon) but lighting and geometry is pretty much close to being there! Just thought to update progress so far. Easter Bank Holiday is upon us, I’ll resume next week with hope to finish the scene by that weekend.
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Looking interesting so far ! It’s great when we have the chance to experiment something new – by the way Corona renderer is very powerful if you can master it – Good luck 😉 Have a look on my entry (it’s still an idea) here : https://www.ronenbekerman.com/challenge-entries/cabins/cabins-hacharts-a-cabin-in-the-space/. Thank you
This looks great even without an textures. 😀