CABINS entry by Giovanne Souza

This is my final entry. I worked on this project during my free time, and it was a great learning experience. I had not yet worked with such a complex scene, which was a challenge since I knew I would have to deal with only 16GB of RAM during the whole process. In the challenge, I could still learn about 360 images, after all, these were my first.

I chose the Chapada dos Veadeiros, in Alto Paraíso de Goiás, Brazil, to locate the cabin. The Chapada dos Veadeiros National Park is located approximately 550km from Goiânia (the city where I live), and has recently undergone a large fire, which burned about 65,000 hectares of the nearly 250,000 that exist. The Park is of international importance, as it preserves a large part of the brazilian cerrado biome. So the choice serves as a kind of homage and great appreciation that I have for that beautiful place.

YULIO Link: https://www.yulio.com/JVzcOALZPJ

I hope you enjoy the final result, and good luck to all the participants.

CABINS entry by Giovanne Souza

After completing the terrain and cabin modeling, I decided to use largely the assets available from Quixel Megascans in order to complete and compose the environment in the most natural way possible. Grass, stones, trees and branches assets were used, as well as composite maps using the incredible Quixel Mixer (which I’ll be speaking a little more about in the materials post). All assets were distributed using the Corona Scatter, which behaved very well with the millions of objects distributed in the scene.
Once the modeling was defined, I went to study lighting. I did tests with HDRI and Corona Sun in the most varied climates. After all, I opted for lighting using the Corona Sun, which brought an atmosphere closer than I could see in the site references (Chapada dos Veadeiros, Goiás, Brazil).
For the background, I modeled a hemisphere, with a Corona Light Material applied, without emitting light, with a HDRI from NoEmotion. Thus, I could control the background independently of the illumination, until I reached the results that were satisfactory to me.
Below are the images of the lighting and tests carried out so far.

CABINS entry by Giovanne Souza

Still in 3ds Max, I have now departed for the refinement of cabin model. The position of the Cabin was held in order to get the best of the views of the Chapada dos Veadeiros Park could offer.
A large window was set facing a landscape, that seems to get lost in infinity. Behind, a bed, evidencing the importance of the landscape in the design of the architecture and the arrangement of the elements in its interior.
Two large lateral openings were made in the cabin to better define the spaces, visually separating the kitchen from the bedroom, and allowing cross ventilation in the building.
The materials and some other details will be defined during the modeling / lighting / shaders process.

CABINS entry by Giovanne Souza

After defining the location and composing some scenes still in the sketches, I set out for 3ds Max to better define the proportions of the cabin and its surroundings, through a basic model.

I tried to keep in the model the same cameras that I created in the drawings, always evidencing the landscape that surrounds the cabin.

For modeling the environment, I used 3ds Max’s Displace Modifier with an applied fractal map, and then, I adjusted some points using Paint Deform from Max’s Graphite Tools.

CABINS entry by Giovanne Souza

My concept comes first from the choice of location.
I chose the Chapada dos Veadeiros, in Alto Paraíso de Goiás, Brazil. The Chapada dos Veadeiros National Park is located approximately 550km from Goiânia (the city where I live), and has recently undergone a large fire, which burned about 65,000 hectares of the nearly 250,000 that exist. The Park is of international importance, as it preserves a large part of the brazilian cerrado biome. So the choice serves as a kind of homage and great appreciation that I have for that beautiful place.

Below, these are my first designs for the Challenge Cabins. I did the sketches looking to define the shape of the cabin and produce some compositions that could enhance the beautiful views that the park could produce. The cabin was located at the top of a hill, also seeking to enjoy the best of the landscape.

The cabin in question was developed for a young couple, who seeks to escape the hectic working routine of the cities.

I will develop the project using 3ds Max, Corona Renderer and Photoshop.