On mountain bike trails there are usually boardwalk sections. These are a lot of fun to ride on, and essential for the Mountain bike trails I am placing in my scene.
This is a perfect opportunity to use RailClone from iToo Software. It is an amazing plugin, very powerful. Even though I find it difficult to understand & manage this kind of modeling, I really wanted to push myself and try to get some basic parametric models going!
Played with the 2 different array generators. The Railclone style in the screenshot is made up of multiple generators.
The circular berm is 2d array.
The raised boards & supports are 1d arrays. The raised boards follow a spline but the deform in the Z axis with a low-poly surface that is non-renderable. That way I can easily give them twists etc.
At the moment I have 2 splines doing the work but and it gets pretty rough beneath the planks, with the support beams not touching them or intersecting badly. I hope to tidy that a bit and maybe have it all run by the 1 spline.
The planks themselves are just one box that is randomly being transformed & in scale & rotation. The uneven spaces between each plank are achieved by having a dummy segment that is randomly scaled and placed along the spline.
If anyone has any suggestions, please let me know.
Thanks.