Tomorrow Challenge entry by User-95945927
Like i said this is my last update, in here you’ll see my final image. The project was made using 3ds Max, Forest Pack, Vray and Photoshop.
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See Entries & Join! About ConvertedLike i said this is my last update, in here you’ll see my final image. The project was made using 3ds Max, Forest Pack, Vray and Photoshop.
Hi, in this post the last one before the final update i’ll show you the process i went trough. First of all after having the basic concept of my image, i started to play with the main light and for me that was the sun, until i found the angle that i had in mind, from the beginning i wanted some strong and long shadows like a “Golden hour” kind of look. After that i started to work on my secondary lights for me those were the interior ones.
Having the lights i started working on the materials, i spend most of my time on the facade one, i wanted the material to look a little bit old rather than new, so i combined different materials of wood and with a blend material with a vray dirt as a mask i gave the facade material an aged look only in some spots. I Think this was one of the parts i enjoyed the most.
Having the materials of the building i started to work on the environment, fist by modeling the ground. After that i started to work on the fist layer of plants and trees, i always start to work from the smallest ones to the tallest. For this part i used Forest Pack Pro, i use 6 different forest packs for the grass and little plants. After having a the look i wanted for the grass i started to work on the trees, i used two different forest packs for this in one of this i put the trees by hand in the exact place i want them.
Finally i was happy with the result of the ambient and the lighting so i render a high resolution test to see the result. Here ill post the final render without post production.
After rotating around the model i decided punt some ideal cameras and draw on them on Photoshop. Doing that i can make a basic draws of the final image and decide which one i like the most.
In this way i can imagine what i want to see in the image, how the light is gonna hit the building and the way the shadows will be.
First i studied the project plans and photos provided on ArchDaily and on the web to have a simple knowledge of the building itself and the intention of it. Then I started to model the project, first I modeled the basic walls and then the interior walls, after that I modeled the facade, then the frames and windows.
Having the model and a good knowledge of the project I started to search for references of what I had in mind. Then I started to make basic concepts in Photoshop with the reference images and photos of the building.