Making of Vipp Shelter Unreal Engine VR Environment

Tav Shande is a technical artist with experience in the games industry working at EA, Crytek, & Activision on titles such as DeadSpace, Crysis 2, Call of Duty Advanced Warfare, MW3, WWII & more. The Vipp Shelter UE4 VR environment is a spare time project Tav did try out new software and techniques. Inspired by the clean architectural and surrounding nature, this is the making of this project, sharing workflow, techniques, and thoughts that went into the creation of the scene. Enjoy!

Read more

Combining Concrete Paving and Grass with Forest Pack and RailClone

If you use both RailClone and Forest Pack then this tutorial should be of interest. iToo Software demonstrates how the two plugins can be used together to combine grass and concrete paving. Sometimes called grasscrete, this commonly seen example also demonstrates several features of both plugins that can be employed for a much wider range of uses.

Read more