Wadi Rum Desert Lodges Visuals by LUXIGON

Seeing new work by LUXIGON is always interesting, and their latest work for architect Chad Oppenheim truly amazed me. They produced a series of architectural visuals for the Wadi Rum Desert Lodges Resort in Jordan, an hour and a half outside of Petra. LUXIGON managed to inject a massive amount of emotive qualities into these images, aided greatly by the unique and isolated desert context. I’ve attached a PDF with information about the project and a set of images provided by LUXIGON.

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Nicolas Richelet’s ‘Falling Apart’ RailClone Image on 3D World’s Cover

3D World sure got it right, twice. iToo Software and I did not expect anything like the image Nicolas Richelet (newke) has submitted to the RailClone miniCHALLENGE and it is a great cover image. In the article, Nicolas describes the process of creating his image which got him the 2nd place in the end. I ordered that issue just now – Got to see this in print!

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New Render Buckets Mode Plugin / Tangram Buckets

Polytown released today, its first plugin for 3d studio max and any render engine that integrates with it – The Tangram Render Bucket Mode Plugin! This special bucket mode is dedicated to all those who, despite all possible rational reasons, remain seated in front of the screen watching the usual square buckets progress. The development team at Polytown thought it would be cool to make a puzzle mind game out of it so you can better utilize this, otherwise, wasted time.

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LUMION / Episode 1

No doubt it is the time of the GPU in Architectural Visualization. First Twinmotion and now please take a look at LUMION. Developed by ACT-3D, the makers of Quest3D, it is said to be a new & easy tool for architects and their clients to explore their designs. No doubt they follow the footsteps of Ka-Ra as far as their way to present it… and it is a nice way to do it. First preview is about Lumion’s capability to handle large landscapes. Huge amounts of trees and plants in an dream-like setting. Shows how you can enhance your movies using freely available models combined with the standard Lumion object library.

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