Making of ‘Trinity Bureau’

Beauty and The Bit have been present pretty steady in recent forum spotlights, featuring great looking visuals with a unique look and lots of emotive quality to them. Creating urban environments and visualizing office building and towers specifically is something I’m dealing with right now and so talking with them about the work they did on the ‘Trinity Bureau’ project was very interesting and even more so this behind the scenes article they made for us all. Enjoy!

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The National Museum of Afghanistan

I’ve been fascinated by the work of Spanish Estudio AGraph since I’ve seen it for the first time. The visualizations they create, and they would say so themselves, resembles more to architectural drawing than 3d rendered visuals. It is not the first time I’m covering this style of visualization, and yet they have something unique about how they approach and perform a visualization project which seemed important enough for me to explore it and ask them to share more about it.

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Making of Ratatouille Kitchen

Ben Cooper is not the usual ArchVIZ suspect. Currently working at The Dreamvision Company / Character Matters studio as producer of a new short film using Lightwave as their core 3d application. He was part of the team that created the charming animated short ‘Hooked’, and it sure hooked me! Exploring Ben’s work has led me to his CGSociety lighting challenge entry, which is the subject of this article. Enjoy!

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MightyTiles Mosaic How-To by Peter Guthrie

Many of you asked for more insight on how-to use the procedural texture plugin – MightyTiles by Mighty Instruments, the procedural texture tiling plugin for 3d Studio Max. Peter Guthrie has been using it for some time now, with great success and kindly explains the process of creating a relatively simple material but also one that would be much more difficult to do without using a plugin such as MightyTiles. This isn’t intended as a complete tutorial, but it does cover some of the harder to grasp aspects of MightyTiles. Enjoy!

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