Chillout Sessions / Miniature Architectural Dioramas

Australian creative agency Collider created this super cool concept for the Ministry of Sound album artwork of Chillout Sessions XII. It is a homage to Frank Lloyd Wright, Richard Neutra and the lifestyles their buildings accommodated, Chillout Sessions XII takes you to a fusion of time periods somewhere between the 50’s and the 80’s in the filtered light of California. This miniature diorama features the artists from the compilation in house chilling out. Great idea and lovely execution!

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Making of House in Matsubara by Marcin “Neb” Jastrzebski

Marcin “Neb” Jastrzebski shares a very detailed making-of article of his winning “House in Matsubara” project for the latest Evermotion competition. Marcin really puts in a lot of effort on this one with many references for his modo modeling and material work using Fryrender in the various moods he created for this beautiful house design by Ken’ichi Otani Architects.

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iray and Exterior Scenes with Jeff Patton

I’ve followed Jeff Patton’s blog for some time now and he posted the first of three articles about the use of iray in 3d exterior architectural visualization scenes. Most of you probably know Jeff’s work by now. He’s doing a lot CG cars visualizations, but also archviz using mental ray mostly and has some great tutorials available via thegnomonworkshop.com if you are interested, But what interest me the most is his use if the new iray render engine in his work and what he has to share with us about it. In this new series he showcases the use of iray in a much more common architectural 3d rendering work scenario and how it plays with the current shortcomings of GPU on-board memory. I recommend you all to follow this series and i’ll make sure to plug it here so you do!

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