Free “Glass Buildings” RailClone Scene
Long time blog & challenges sponsor, iToo Software, created a very nice RailClone generated glass buildings 3d urban landscape scene that showcases how you can create full parametric buildings form a set of basic elements. You can download now the RailClone “Glass Buildings” scene, ready to render on 3DS Max 2010 or higher, starting with Forest Pack Lite 3.6, RailClone Lite 1.3 and either VRay or Mental Ray.
Istanbul Seaport by Squint Opera
James Shaw published a making-of the Istanbul Seaport project by Squint Opera on his blog back in January, and it was a great read especially with the breakdown videos attached to it. I rarely dealt with such scale and never in motion, so I was fascinated by the result and intrigued about the process behind the scenes that took place to get this done. How does one (a team actually) get started with this manage it and so on. I asked James Shaw & Nicholas Taylor about it, and they kindly offered their valuable insight.
Making of Loft
Matheus Passos created the Loft scene as a personal project inspired by the works of MIMO Studio and Insomia Architects from Poland in tandem with the 2011 Forum Summary – as an entry for it. He did a great job on this one, managing to achieve high levels of realism… especially in the detail shot you see up above. Read on as Matheus shares more information about his workflow in the creation of this scene.
River Bank House / Balance Associates Architects
What a remarkable house in a remarkable location! The River Bank House, designed by Balance Associates Architects, sits along Gallatin River, just outside Big Sky, Montana. I probably had to many (render) buckets than it is good for anyone… since looking at these photos I see a wonderful forest pro location under a gorgeous 2003 Dusk Blue Peter sky. Who’s not inspired to try and give it a go? especially that cloud between the peaks in the daylight photo! Steve did a great job capturing this house with his camera lens.
Hand Made by MATERICA D_SIGN
Here’s something you don’t see too often anymore, even though many of us still sketch by hand here and there. I used to do that a lot but I’m guilty of slowly neglecting that part of my art ever since I picked up my first Wacom tablet. Being good at architectural visualization is all about observing the real world around you… learn from it and carry it out in your work. Stumbling upon these sketches by MATERICA D_SIGN today reminded me how valuable it is to actually sketch what you see and take the time to study it. Sketching Ginger and Fred, or even more so – that elaborate brick work facade will go a long way when it is time go all 3d about it in a later project.
Peter + Alison Smithson / Upper Lawn Pavilion 3D Recreation by Lasse Rode
I never heard of Peter and Alison Smithson and their Upper Lawn Pavilion that they designed for themselves as a weekend house. Loving brutalist architecture, I have to thank Lasse Rode form studio xoio for doing such a remarkable 3d recreation of this house. This set shows the house in the way it probably looked early on in its life. Brutalist creations have a tendency not to age so well if not kept in check… especially in landscaped, humid areas. However, I kind of like that derelict, rustic look.