Topographies
Environment concepts created from simple geometries used to test out FStormRender displacement.
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Zhiyao Chen
January 30, 2017 / in 3dsmax, Forest Pack, FStormRender, Photoshop / by Zhiyao ChenExperiments with FStorm Render engine.
What started as a simple test turned into environments creation using simple geometries with displacement maps. The series depicts alien topographical landscapes through an utopic vision of human as a multi-planetary species.
This modest attempt at concept art is hugely inspired by the amazing work of Erik Wernquist.
Studio: zchen.ca
Personal/Commissioned: Personal Project
Location: Mars and beyond
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