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Artur Szóstakowski


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My Top Software

Blender
Photoshop
Unity

4720 Third Avenue

March 19, 2024 / in Blender / by winterman23

Visualizations of a commercial retail and office building located on 4720 Third Avenue, New York.

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Oak Grove

March 19, 2024 / in Blender / by winterman23

Oak Grove, project developed for a residential comission. Made in Blender

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Bergen Office - CGI

March 19, 2024 / in Blender, Photoshop / by winterman23

Exterior visualization project made for an office project in Bergen, Norway. Created in Blender, post processing in Photoshop.

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Modern Apartment - Realtime VR

March 19, 2024 / in Blender, Unity / by winterman23

Project developed with an intent of giving a client a chance to fully explore the design in Realtime VR using CGI.

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Mystique Zanzibar

March 19, 2024 / in Blender, Photoshop / by winterman23

A commercial archviz work for a residential project on Zanzibar Island. The aim of the project was to show the holiday/vacation mood and tropical sceneries of Zanzibar Island. Model and render made in Blender,l postprocessing in Photoshop.

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Åland Islands House

March 19, 2024 / in Blender, Photoshop / by winterman23

Åland Islands House Project of a house on one of the Aland Islands in Finland called Stegskärsklubben. Project includes animation and still images as well.

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Into the Forest - Housing project

March 19, 2024 / in Blender / by winterman23

Proximity to nature and centre of a small forest creats a perfect location for a solitude residential project far away from a city noise. Visualization made in Blender, location: Gdynia, Poland

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Tech Office - Autumn Rain

March 19, 2024 / in Blender, Photoshop / by winterman23

Tech Office - Autumn Rain location: Hamburg, Germany CGI | 2021

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Brick House

March 19, 2024 / in Blender, Photoshop / by winterman23

Somewhere deep in the forest, a solitude brick house.

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0

313

4720 Third Avenue

Visualizations of a commercial retail and office building located on 4720 Third Avenue, New York.

0

680

Oak Grove

Oak Grove, project developed for a residential comission. Made in Blender

0

696

Bergen Office - CGI

Exterior visualization project made for an office project in Bergen, Norway. Created in Blender,...

0

142

Modern Apartment - Realtime VR

Project developed with an intent of giving a client a chance to fully explore the design in...

0

233

Mystique Zanzibar

A commercial archviz work for a residential project on Zanzibar Island. The aim of the project was...

0

178

Åland Islands House

Åland Islands House Project of a house on one of the Aland Islands in Finland called...

0

799

Into the Forest - Housing project

Proximity to nature and centre of a small forest creats a perfect location for a solitude...

0

886

Tech Office - Autumn Rain

Tech Office - Autumn Rain location: Hamburg, Germany CGI | 2021

0

654

Brick House

Somewhere deep in the forest, a solitude brick house.

4720 Third Avenue

winterman23

March 19, 2024 / in Blender / by winterman23

Visualizations of a commercial retail and office building located on 4720 Third Avenue, New York.

Studio: Megatecture Artur Szóstakowski
Personal/Commissioned: Commissioned Project
Location: New York

Oak Grove

winterman23

March 19, 2024 / in Blender / by winterman23

Oak Grove, project developed for a residential comission. Made in Blender

Studio: Megatecture
Personal/Commissioned: Commissioned Project
Location: Arnhem

Bergen Office - CGI

winterman23

March 19, 2024 / in Blender, Photoshop / by winterman23

Exterior visualization project made for an office project in Bergen, Norway. Created in Blender, post processing in Photoshop.

Studio: Megatecture
Personal/Commissioned: Commissioned Project
Location: Bergen

Modern Apartment - Realtime VR

winterman23

March 19, 2024 / in Blender, Unity / by winterman23

Project developed with an intent of giving a client a chance to fully explore the design in Realtime VR using CGI. Modeled in blender and developed in Unity HDRP. Project content is a Realtime Walkthrough video, a VR recording of the project and some still images generated from the project.

The process of working on this project was really interesting and fun.

First I created entire model in Blender and I have made some reference renders for the right lighting I wanted to achieve in Unity. I used a shadowmasking technique in Unity HDRP to get nice soft light within the apartment and I needed to learn a little about lightmapping and proper polygon management to make this project run smoothly. Finally I added a VR functionality using an Oculus Quest 2 and some little C# coding.

Studio: Megatecture
Personal/Commissioned: Personal Project
Location: Gdynia

Mystique Zanzibar

winterman23

March 19, 2024 / in Blender, Photoshop / by winterman23

A commercial archviz work for a residential project on Zanzibar Island. The aim of the project was to show the holiday/vacation mood and tropical sceneries of Zanzibar Island. Model and render made in Blender,l postprocessing in Photoshop.

Studio: Megatecture
Personal/Commissioned: Commissioned Project
Location: Zanzibar

Åland Islands House

winterman23

March 19, 2024 / in Blender, Photoshop / by winterman23

Åland Islands House

Project of a house on one of the Aland Islands in Finland called Stegskärsklubben.

A personal project with an intent to work on environment skills. I choosed this exact location because of the available data on google maps on how the area actually looks like. The animation shot is based heavily on a drone shot image visible at the google maps location and the rest of the images are an approximation of how the project could look like in this place. The biggest challenge in this project was to develop a proper water shader – its still not perfect but I think it is good enough.

Project was developed in Blender and the postprocessing was made in Photoshop. Thanks!

Studio: Megatecture
Personal/Commissioned: Personal Project
Location: Stegskärsklubben, Åland Islands

Into the Forest - Housing project

winterman23

March 19, 2024 / in Blender / by winterman23

Proximity to nature and centre of a small forest creats a perfect location for a solitude residential project far away from a city noise. Visualization made in Blender, location: Gdynia, Poland

Studio: Megatecture
Personal/Commissioned: Commissioned Project
Location: Gdynia

Tech Office - Autumn Rain

winterman23

March 19, 2024 / in Blender, Photoshop / by winterman23

Tech Office – Autumn Rain

Archviz of an office building for a tech company. Decided to make a quick animation also. Enjoy!

Studio: Megatecture
Personal/Commissioned: Commissioned Project
Location: Hamburg

Brick House

winterman23

March 19, 2024 / in Blender, Photoshop / by winterman23

The Brick House is my recent work. It’s a personal project, created with the intention of developing a scene with high potential for realism, with a subject that everyone likes; a forest home. Inspired by numerous hikes I take regularly I tried to blend the architecture with a naturalistic scenery.

I used quite a lot of photoscanned stones and rock, which added a lot of quality to the scene, as well as textures and furniture models. Nature was added by using Scatter and Vegetation addon which allowed me to populate the scene with large amount of high quality assets and still retain fluidity of the viewport. This project was rendered with E-cycles addon for Blender which speeds up rendering timer. GPU is RTX 2080ti and each picture took about one hour to render. Thanks!

Studio: Megatecture
Personal/Commissioned: Personal Project
Location: Somewhere deep in the forest

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