Rising
The project was a personal exercise in creating a visualization of something that had a more urban scale, but retain focus on the hero building.
Read more →Cold and Gold
This was a personal practice project, showcasing a housing block located deep in the forest. I imagined it would be located deep in a forest. And I wanted to create a view, where it seems as if the viewer had wandered through the forest, and suddenly found this quiet sharp piece of architecture lying besides all these natural shapes.
Read more →Rising
mikedugenio
December 6, 2019 / in 3dsmax, Corona Renderer / by mikedugenioThe project was a personal exercise in creating a visualization of something that had a more urban scale, but retain focus on the hero building. The context buildings are from the infamous Kitbash 3D Neo Tokyo pack, and the image is rendered in Corona Renderer 5.0. Different details of the image are 2D elements composited into the raw render.
Studio: studio dugenio
Personal/Commissioned: Personal Project
Location: A mix of New York and Tokyo
Cold and Gold
mikedugenio
December 6, 2019 / in Corona Renderer, GrowFX / by mikedugenioThis was a personal practice project, showcasing a housing block located deep in the forest. I imagined it would be located deep in a forest. And I wanted to create a view, where it seems as if the viewer had wandered through the forest, and suddenly found this quiet sharp piece of architecture lying besides all these natural shapes. A tiny whiff of a kind of Fairy tale-scenario, but not too much (bullshit).
I have recently acquired the Forest Props photoscanned pack from Evermotion, and I wanted to create a very detailed foreground, but one that this was succumbed in rain and fog.
The color palette is composed of a golden ray, and a cold environment. Typically snow is used for cold, and I wanted to try and create a cold complimentary atmosphere, with rain and fog, instead of snow.
Studio: Studio Dugenio
Personal/Commissioned: Personal
Location:
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