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Mario Ayala

3D Artist


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My Top Software

3dsmax
ArionFX
Forest Pack
Photoshop
V-Ray
ZBrush

Rose Seidler House

July 16, 2019 / in 3dsmax, ArionFX, Forest Pack, Photoshop, V-Ray, ZBrush / by mario_ayalap

Hi, this is a personal project of the Rose Seidler House, located in Australia, a modernist iconic house designed by Harry Seidler. The house was built in 1948-1950.

Read more

Rose Seidler House

July 16, 2019 / in 3dsmax, ArionFX, Forest Pack, Photoshop, V-Ray, ZBrush / by mario_ayalap

Hi, this is a personal project of the Rose Seidler House, located in Australia, a modernist iconic house designed by Harry Seidler. The house was built in 1948-1950.

Read more

Rose Seidler House

mario_ayalap

July 16, 2019 / in 3dsmax, ArionFX, Forest Pack, Photoshop, V-Ray, ZBrush / by mario_ayalap

Hi, this is a personal project of the Rose Seidler House, located in Australia, a modernist iconic house designed by Harry Seidler. The house was built in 1948-1950, that’s why you will see an old phone and a typewriter machine.

I decided to recreate it full 3D, all the models are made by me, except vegetation and the wood chair which i took a pre-made model and modified it a little and textured it from scratch.

I had to unwrap almost everything so i could get the best out of materials and models, and for that reason i also used Substance Painter a lot.

Hope you like it.

Studio:
Personal/Commissioned: Personal Project
Location: Sidney

Rose Seidler House

mario_ayalap

July 16, 2019 / in 3dsmax, ArionFX, Forest Pack, Photoshop, V-Ray, ZBrush / by mario_ayalap

Hi, this is a personal project of the Rose Seidler House, located in Australia, a modernist iconic house designed by Harry Seidler. The house was built in 1948-1950, that’s why you will see an old phone and a typewriter machine.

I decided to recreate it full 3D, all the models are made by me, except vegetation and the wood chair which i took a pre-made model and modified it a little and textured it from scratch.

I had to unwrap almost everything so i could get the best out of materials and models, and for that reason i also used Substance Painter a lot.

Hope you like it.

Studio:
Personal/Commissioned: Personal Project
Location: Sidney

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