Juan Saldivar
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Loft Crosby
Personal archviz project based on the work of Crosby Studios and photography by Mikhail Loskutov.
Read more →Old memories
Image for the 8th Fabio Palvelli Challenge, with the theme called "Traveling cities"
Read more →Tropical Bathroom
A small project that I imagined a long time ago. I wanted to feel a natural space with organic shapes against straight shapes.
Read more →Tropical Bathroom
TROPICAL BATHROOM A small project that I imagined a long time ago. I wanted to feel a natural space with organic shapes against straight shapes.
Read more →sMALL sTUDIO
This is a personal project. I like small spaces because you can optimize and imagine different ways to do more bigger space perception.
Read more →Stress House
A piece of architecture. Use of beautiful wood. This is a project for contemplating.
Read more →Tesseract and nature
Exploring and thinking about new ways for contemporary architecture.
Read more →0
1044
Loft Crosby
Personal archviz project based on the work of Crosby Studios and photography by Mikhail Loskutov.
0
846
Old memories
Image for the 8th Fabio Palvelli Challenge, with the theme called "Traveling cities"
0
739
Tropical Bathroom
A small project that I imagined a long time ago. I wanted to feel a natural space with organic...
0
645
Tropical Bathroom
TROPICAL BATHROOM A small project that I imagined a long time ago. I wanted to feel a natural space...
0
997
sMALL sTUDIO
This is a personal project. I like small spaces because you can optimize and imagine different ways...
0
1372
Carpenter House
This is a tribute to my father´s work.
0
1295
Stress House
A piece of architecture. Use of beautiful wood. This is a project for contemplating.
0
1222
Tesseract and nature
Exploring and thinking about new ways for contemporary architecture.
Loft Crosby
Juan Saldivar
July 13, 2020 / in 3dsmax, Photoshop, V-Ray / by Juan SaldivarPersonal archviz project based on the work of Crosby Studios and photography by Mikhail Loskutov.
I only made the most 3d models and rendering for a personal project.
I hope you liked 🙂
Resources:
3D Collective (Luts / Textures / Hdri / 3d models), Texture.com (textures), Freedesignfile (Textures) Evermotion (3d models), CGmood (3d model), Threedscans (3d model), Scifi 3d (3d models), Cgtrader (3d model)
Studio: Pixelverse MX
Personal/Commissioned: Personal Project
Location: Moscow
Old memories
Juan Saldivar
July 13, 2020 / in 3dsmax, Photoshop, V-Ray / by Juan SaldivarThe image did for the 8th Fabio Palvelli Challenge, with the theme called “Traveling cities”. Well, the first idea that I had was to gather the most iconic buildings from the world, no matter where o when was built, so you can find Egyptian pyramids to some contemporary buildings like the St Mary Axe skyscraper from Norman Foster. The main story behind this image was that you can travel to the past when you were a child, and you played with your toys imagining awesome stories and cities.
I think that the hardest thing was to think about the story, and how to arrange all elements to achieve the correct focal point.
I wanted a mood of the image that would convey a forgotten place like the basement of the house, where you can find dust and some memories that maybe you have forgotten.
Resources used:
Megascans (3d Models and textures), Evermotion (3d models), Texture.com (textures), 3D Collective (Luts / Textures / Hdri), Sketcfab 3d Models (Araon, Artem Goyko, Bohdan Lvov, Brandom Westlake, Adrian H, Olmopotums, Pixelgrapher, Shedmon, TooManyDemons), Free3D.com (Docmikeb, Kim, Printable_models, Peremersenne Sklz0) and some models from Cadnav.com
Studio: Pixelverse MX
Personal/Commissioned: Personal Project
Location: Mexico
Tropical Bathroom
Juan Saldivar
July 13, 2020 / in 3dsmax, After Effects, Floor Generator, Forest Pack, Photoshop, V-Ray / by Juan SaldivarA small project that I imagined a long time ago. I wanted to feel a natural space with organic shapes against straight shapes.
Studio: Pixelverse MX
Personal/Commissioned: Personal Project
Location: leon
Tropical Bathroom
Juan Saldivar
July 13, 2020 / in 3dsmax, After Effects, Floor Generator, Forest Pack, Photoshop, V-Ray / by Juan SaldivarA project that I was thinking for a while, this led me to a trial and error to find the right atmosphere of what you want to convey.
Studio: Pixelverse MX
Personal/Commissioned: Personal Project
Location: leon
sMALL sTUDIO
Juan Saldivar
July 13, 2020 / in 3dsmax, After Effects, Photoshop, V-Ray / by Juan SaldivarThis is a personal project. I like small spaces because you can optimize and imagine different ways to do more bigger space perception.
This project took some time because I wanted a small space where could you feel the atmosphere like home. And I tried Vray Next, really faster and easy update.
Studio: Pixelverse MX
Personal/Commissioned: Personal Project
Location: leon
Carpenter House
Juan Saldivar
July 13, 2020 / in 3dsmax, After Effects, Floor Generator, Forest Pack, Photoshop, V-Ray / by Juan SaldivarThis is a tribute to my father´s work because my father is a carpenter, this is a special project for me because he told me about how to build with wood.
Studio: Pixelverse MX
Personal/Commissioned: Personal Project
Location: leon
Stress House
Juan Saldivar
July 13, 2020 / in 3dsmax, After Effects, V-Ray / by Juan SaldivarThis is a project for contemplating but not for dwell. I used 3ds max, vray 3.6, post on aftereffects and photoshop.
Studio: Pixelverse MX
Personal/Commissioned: Personal Project
Location: León
Tesseract and nature
Juan Saldivar
July 13, 2020 / in 3dsmax, After Effects, V-Ray / by Juan SaldivarFirstly when i observe around of my city and country many times I think about the damage to nature along time of humanity, and the duality of the artificial versus natural from that the idea arose, and i wanted to insert the concept of the time with the geometry of the tesseract (Fourth dimension), and the damage like destroyed trees inmediatlty around of cube to generate contrast with the others normal trees.
This project take me around of six months of this year, but only i could work on my free time and also because i learned some things. The materiales like concrete, glass, steel, stainless steel, wood and all vegetation were the principal elements of all images. The level of detail was thought from the beginning for the two close ups. I used 3ds max, vray 3.6 and after effects for exr format. Time of rendering was around of 14 and 22 hours for each image with procesor intel 5820k.
You can see the view 360° with the next link
https://kuula.co/post/7Pr61
If you like my work, you can follow me on my Behance and facebook.
https://www.facebook.com/pixelversemx/
https://www.behance.net/jcsaldivarf6af
Studio: Pixel Verse MX
Personal/Commissioned: Personal Project
Location: León
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