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Nocturnes & Mirages project is the exploration of various ambience and lighting scenarios with the special focus on situations which seem to be underrepresented in the main stream of architectural visualization.
Read more →Henge Hill
Henge Hill house is designed upon the footprints of an old farm storage building on the picturesque olive slopes. The crude craftsmanship of the remaining shell is restored and anchors the new suites of rooms deep in genius loci.
Read more →Hoodoo House
Embedded in the bedrock among the characteristic tent rock formations, Hoodoo House is articulated so as to support the natural circulation of the cooled air from the shaded water basin area. The protruding white vents are the visual commentary on surrounding geology and allow to bring diffused light into the recessed rooms.
Read more →Wet Wood and the Dreamless Slumber
The personal project in which I attempt to evoke the certain impression of an ageing modernist villa as it appears during a rainy morning
Read more →Stoicheia Geometrias
The project is a personal study in which I try to juxtapose Euclidean objects materialized with cast resin and manifold organic forms.
Read more →Time of Solace
Time of Solace is the personal project in which I plunge into slightly dreamy and uncompromised architecture. It's about featuring the space but also about some certain feelings; partly a deep spleen, partly a soothing mildness that comes after a rain.
Read more →The Orb
Another personal project exploring a different mood approach and the use of 3d scanned environment.
Read more →Nightside of Eden
The night has fallen. Some silent buzzing, a shy roar of the sea and birds soaring from a dark thicket. The stars loom up on the moonless sky and then comes the gentle breeze to ease the fright of a day.
Read more →The House on the Silver Mountain
Hello, I'd like to share my latest personal work featuring the house placed in a shadow of a sacred site in Himalaya.
Read more →The Oupost
The personal project in which I wanted to test Grove 3d software so as to create the trees growing against the obstacles.
Read more →0
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No
Nocturnes & Mirages project is the exploration of various ambience and lighting scenarios with...
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1609
Henge Hill
Henge Hill house is designed upon the footprints of an old farm storage building on the picturesque...
0
3321
Hoodoo House
Embedded in the bedrock among the characteristic tent rock formations, Hoodoo House is articulated...
0
1367
Wet Wood and the Dreamless Slumber
The personal project in which I attempt to evoke the certain impression of an ageing modernist villa...
0
126
Australian Manna
The design and visualization of the Australian office building.
0
1559
Stoicheia Geometrias
The project is a personal study in which I try to juxtapose Euclidean objects materialized with cast...
0
906
Easy Slumber
My personal project. Full CGI exterior scene.
0
1030
Time of Solace
Time of Solace is the personal project in which I plunge into slightly dreamy and uncompromised...
0
2651
The Orb
Another personal project exploring a different mood approach and the use of 3d scanned environment.
0
1523
Nightside of Eden
The night has fallen. Some silent buzzing, a shy roar of the sea and birds soaring from a dark...
0
1091
The House on the Silver Mountain
Hello, I'd like to share my latest personal work featuring the house placed in a shadow of a sacred...
0
1217
The Oupost
The personal project in which I wanted to test Grove 3d software so as to create the trees growing...
No
Bartosz Domiczek
April 3, 2017 / in 3dsmax, After Effects, Corona Renderer, Forest Pack, MultiScatter, Photoshop / by Bartosz DomiczekNocturnes & Mirages project is the exploration of various ambience and lighting scenarios with the special focus on situations which seem to be underrepresented in the main stream of architectural visualization.
NOCTURNES
The early dawn scenes which take inspiration from the paintings of James Abbott McNeill Whistler, William Turner or American Realists. They are to feature no artificial light and create an unobvious scenery intended to stimulate the imagination. They require more attention and might seem unfit for the mediums based on a hectic scrolling through one’s feed but I believe they can shine when built into a more complex visual story.
Vague, blurred, impressionist, dreamy.
MIRAGES
The high noon with its tendency of flattening of the form, smoothing of the texture irregularities and – in the absence of shadows – giving the priority to the mosaic of popping colours as well as emphasizing a larger scale geometries.
Also, the sun shimmering amid the dusty clouds and the specular vertigo to contrast the vast emptiness around.
Sharp, buzzing, colourful.
Studio:
Personal/Commissioned: Personal Project
Location: Mowe Bay
Henge Hill
Bartosz Domiczek
April 3, 2017 / in 3dsmax, After Effects, Corona Renderer, Forest Pack, Photoshop, ZBrush / by Bartosz DomiczekHenge Hill house is designed upon the footprints of an old farm storage building on the picturesque olive slopes. The crude craftsmanship of the remaining shell is restored and anchors the new suites of rooms deep in genius loci.
Software: 3ds max + Corona Renderer + Adobe Photoshop + Adobe After Effect + Zbrush + Substance Painter + Quixel Mixer
Studio:
Personal/Commissioned: Personal Project
Location: San Mateo county
Hoodoo House
Bartosz Domiczek
April 3, 2017 / in 3dsmax, After Effects, Corona Renderer, Forest Pack, Photoshop, ZBrush / by Bartosz DomiczekEmbedded in the bedrock among the characteristic tent rock formations, Hoodoo House is articulated so as to support the natural circulation of the cooled air from the shaded water basin area. The protruding white vents are the visual commentary on surrounding geology and allow to bring diffused light into the recessed rooms.
Full project: https://www.behance.net/gallery/85807493/Hoodoo-House
Studio:
Personal/Commissioned: Personal Project
Location: Utah
Wet Wood and the Dreamless Slumber
Bartosz Domiczek
April 3, 2017 / in 3dsmax, After Effects, Corona Renderer, Forest Pack, Photoshop / by Bartosz DomiczekThe personal project in which I attempt to evoke the certain impression of an ageing modernist villa as it appears during a rainy morning. It gets some visitors only in the high season and stays left immaculately dead for the rest of the year. One could feel the coldness of the unused fireplace and hear the creaking boards as he roams around the empty rooms. The air is dense and smells of wet wood.
Studio:
Personal/Commissioned: Personal Project
Location: N/A
Australian Manna
Bartosz Domiczek
April 3, 2017 / in 3dsmax, Corona Renderer, Photoshop / by Bartosz DomiczekThe design and visualization of the Australian office building.
The intended feeling of the scene is about the air that appears scorched and simultaneously starkly filled with blue gum oils. The life is slow but a single cumulonimbus creeps on from behind the horizon. The trees tremble as it approaches, birds soar up and the arid soil seems to sigh as it is to get finally studded with the soothing pattern of dark drops.
Studio:
Personal/Commissioned: Personal Project
Location: Sydney
Stoicheia Geometrias
Bartosz Domiczek
April 3, 2017 / in 3dsmax, Corona Renderer, Forest Pack, GrowFX, ZBrush / by Bartosz DomiczekStoicheia Geometrias is a mathematical treatise consisting of 13 books attributed to the ancient Greek mathematician Euclid.
The project is a personal study in which I try to juxtapose Euclidean objects materialized with cast resin and manifold organic forms. The result is the tension of lines, colors and lights.
Studio: Bartosz Domiczek
Personal/Commissioned: Personal
Location:
Easy Slumber
Bartosz Domiczek
April 3, 2017 / in 3dsmax, Forest Pack, GrowFX, V-Ray / by Bartosz DomiczekMy personal project. Full CGI exterior scene.
Studio: Bartosz Domiczek
Personal/Commissioned: Personal
Location:
Time of Solace
Bartosz Domiczek
April 3, 2017 / in 3dsmax, Forest Pack, GrowFX, RailClone, V-Ray / by Bartosz DomiczekTime of Solace is the personal project in which I plunge into slightly dreamy and uncompromised architecture. It’s about featuring the space but also about some certain feelings; partly a deep spleen, partly a soothing mildness that comes after a rain.
Studio: Bartosz Domiczek
Personal/Commissioned: Personal
Location:
Another personal project exploring a different mood approach and the use of 3d scanned environment.
Studio: Bartosz Domiczek
Personal/Commissioned: Personal
Location:
Nightside of Eden
Bartosz Domiczek
April 3, 2017 / in 3dsmax, Photoshop, V-Ray / by Bartosz DomiczekThe night has fallen. Some silent buzzing, a shy roar of the sea and birds soaring from a dark thicket. The stars loom up on the moonless sky and then comes the gentle breeze to ease the fright of a day.
Studio:
Personal/Commissioned: Personal Project
Location: Taravai
The House on the Silver Mountain
Bartosz Domiczek
April 3, 2017 / in 3dsmax, Photoshop, V-Ray / by Bartosz DomiczekHello,
I’d like to share my latest personal work featuring the house placed in a shadow of a sacred site in Himalaya.
Studio:
Personal/Commissioned: Personal Project
Location: Sasoka
The Oupost
Bartosz Domiczek
April 3, 2017 / in 3dsmax, Photoshop, V-Ray, ZBrush / by Bartosz DomiczekThe personal project in which I wanted to test Grove 3d software so as to create the trees growing against the obstacles.
Studio:
Personal/Commissioned: Personal Project
Location: Southern Siberia
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