So far just the cabins modelled in 3DS Max, with an architectural background the cabins seem to be the easy part, the landscape is proving a little harder and I’m busy watching tutorials on anything that will produce a terrain that looks right. I have UE4 and am exploring the terrain generation process but would really appreciate any hints on producing realistic rocks, coastlines etc.

4 replies
  1. Sheppard
    Sheppard says:

    I don’t think that I’ve seen a cabin that has such an interesting shape. It seems so very practically functional as well as artistically appealing. This cabin style really seems to be a proud of necessity for a fishing village. I’m looking forward to seeing it grow into the environmental sketch.
    😀

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