Studio: Evert Lund
Personal / Commissioned: Personal
First goal of this project was to better understand and experiment with different foliage scattering methods to recreate the natural setting of a temperate coniferious forest.
Second goal that was set, focused on splitting and structuring the workflow into smaller pieces for a smoother experience using Corona Interactive. This scene was split into two parts – complex environment and a placeholder building, detailed building and a placeholder environment. This allowed me to work smoothly on the house itself after the surrounding environement was created. Before rendering, the scenes were merged into one.